May 2026 pricing: user-scoped Reload credits + service-account billing#70
May 2026 pricing: user-scoped Reload credits + service-account billing#70hongyi-chen wants to merge 2 commits into
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- add-on-credits.mdx: User-scoped Reload credits replace pooled team credits on Build/Max/Business self-serve plans. Documents team-wide spend cap, admin-managed auto-reload semantics, and the service account / team-scoped API key billing waterfall to the team admin. Adds a grandfathering callout for pre-May 2026 pooled credits and a 'leaving a paid team' clause under plan changes. Strips legacy '1,500 credits per team member' framing. - credits.mdx: Adds a 'Service account and team-scoped API key billing' section covering both self-serve (waterfall: admin's included credits -> admin's Reload credits, gated by auto-reload + team-wide spend cap) and Enterprise (draws from team Enterprise pool, per contract terms). Co-Authored-By: Oz <oz-agent@warp.dev>
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I'm starting a first review of this pull request. You can view the conversation on Warp. I completed the review and no human review was requested for this pull request. Comment Powered by Oz |
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Overview
This PR updates the billing docs for user-scoped Reload credits, team spend caps, service-account billing waterfalls, and pre-May 2026 pooled-credit grandfathering. I found no blocking correctness or security issues in the changed documentation.
Concerns
- Minor style issue: one changed Settings path should orient readers to the Warp app, and the new list can use the docs-standard bold term + dash pattern.
Verdict
Found: 0 critical, 0 important, 1 suggestions
Approve with nits
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| Team admins manage Reload credit settings for the team in **Settings** > **Billing and usage**: | ||
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| * Enabling or disabling Auto reload | ||
| * Adjusting monthly spend limits | ||
| * Choosing Add-on credit increments | ||
| * Viewing usage and spending breakdowns | ||
| * **Team-wide spend cap** — Sets the maximum amount the team can spend on Reload credits per calendar month, applied across all members. | ||
| * **Auto-reload** — When enabled, the admin selects a Reload denomination for the team. Warp automatically purchases that denomination for any user whose Reload balance drops below 100 credits, subject to the team-wide spend cap. While auto-reload is on, individual users cannot purchase Reload credits manually. | ||
| * **Manual purchases** — When auto-reload is off, eligible team members can purchase Reload credits for themselves, as long as the team stays below the team-wide spend cap. |
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💡 [SUGGESTION] Orient the Settings path to the Warp app and use the docs-standard bold term + dash list pattern.
| Team admins manage Reload credit settings for the team in **Settings** > **Billing and usage**: | |
| * Enabling or disabling Auto reload | |
| * Adjusting monthly spend limits | |
| * Choosing Add-on credit increments | |
| * Viewing usage and spending breakdowns | |
| * **Team-wide spend cap** — Sets the maximum amount the team can spend on Reload credits per calendar month, applied across all members. | |
| * **Auto-reload** — When enabled, the admin selects a Reload denomination for the team. Warp automatically purchases that denomination for any user whose Reload balance drops below 100 credits, subject to the team-wide spend cap. While auto-reload is on, individual users cannot purchase Reload credits manually. | |
| * **Manual purchases** — When auto-reload is off, eligible team members can purchase Reload credits for themselves, as long as the team stays below the team-wide spend cap. | |
| Team admins manage Reload credit settings for the team in the Warp app under **Settings** > **Billing and usage**: | |
| * **Team-wide spend cap** - Sets the maximum amount the team can spend on Reload credits per calendar month, applied across all members. | |
| * **Auto-reload** - When enabled, the admin selects a Reload denomination for the team. Warp automatically purchases that denomination for any user whose Reload balance drops below 100 credits, subject to the team-wide spend cap. While auto-reload is on, individual users cannot purchase Reload credits manually. | |
| * **Manual purchases** - When auto-reload is off, eligible team members can purchase Reload credits for themselves, as long as the team stays below the team-wide spend cap. |
The :::caution callout linked to a Pricing FAQs anchor (#what-happens-to-my-current-plan-pro-turbo-lightspeed) that Agent 1 deleted as part of removing the Oct 30, 2025 pricing-change FAQ section. The Oct 2025 legacy-plan transition window is also over, so drop the callout entirely. Co-Authored-By: Oz <oz-agent@warp.dev>
Part of the May 2026 Warp pricing docs overhaul. Targets the umbrella branch
hyc/plan-updates.Summary
add-on-credits.mdxTeams using Add-on Creditssection: Reload credits are now tied to individual users on Build/Max/Business self-serve plans, with an admin-managed team-wide spend cap and auto-reload (admin selects the denomination; fires when any user drops below 100 credits, subject to the spend cap; disables individual purchases when on).:::caution"Grandfathering for pre-May 2026 pooled credits" callout: existing pooled credits drain first, no new pooled credits are added.1,500 credits per team memberexample and User A/User B framing.credits.mdx### Service account and team-scoped API key billingsection after Cloud Agent Credits, with self-serve (Build/Max/Business waterfall) and Enterprise (draws from the team's Enterprise pool, per custom contract terms) subsections. Links back toadd-on-credits.mdxfor auto-reload/spend-cap details.Editorial rule compliance
Plan / context
hyc/plan-updates(umbrella)add-on-credits.mdx,credits.mdx)Co-Authored-By: Oz oz-agent@warp.dev