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A comprehensive collection of specialized Claude Code subagents for software development lifecycle. Domain-agnostic experts covering backend, frontend, cloud infrastructure, AI/ML, security, DevOps and project management.
A CCGS fork that enhance AI agent game development framework with publishing workflow. Extend base framework with: Go-To-Market Layer, Post-Launch Lifecycle, and Continuity.
A 2D Unity/C# arcade shooter remake focused on rebuilding my first game with modern gameplay architecture, modular systems, improved game feel, enemy waves, upgrades and progression.
🧮 World's first calculator puzzle game • 350+ handcrafted brain teasers • Built with Flutter by solo indie dev • 10K+ installs, 4.9★ rating • Zero forced ads • Educational + ethical
A retro arcade space shooter built from scratch in C/C++ with Allegro, featuring player movement, shooting, enemy waves, collision, score and dynamic difficulty.
Last Paragon 2 (LP2) is a dark fantasy survival open-world RPG project built in Unreal Engine. The project focuses on a modular system-driven architecture where gameplay features are designed as independent but interconnected systems, including Player, Enemy AI, Skills, Inventory, Crafting, Companions, and world interaction“Everything Is A System.”
A ship, one human, one mind, the long voyage. A solitary starship simulator built around a local LLM that actually runs the ship. Free, open-source, single-player. astra-7.com