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  1. Texture-Channel-Packer Texture-Channel-Packer Public

    Pack grayscale texture maps into RGB/RGBA channels for PBR, ORM/RMA, and realtime engine workflows.

  2. Texture-Channel-Extractor Texture-Channel-Extractor Public

    Extract RGB and Alpha channels from packed texture maps for PBR debugging, mask recovery, and repacking workflows.

  3. 3DKit-Online-Tools 3DKit-Online-Tools Public

    Free browser-based tools for 3D textures, PBR maps, EXR/HDR inspection, and asset workflows.