Skip to content

Hud bug for widescreen (16:10) #146

@Bishop-333

Description

@Bishop-333

The levelshot during the loading of the map and the hud are not set for widescreen.

cgs.screenXScale and cgs.screenYScale was not set correctly for widescreen, there was a fix for widescreen support in cg_drawitems that works but the one in cg_main.c cause some problems, I remove it and it fixed the issue.

cg_main.c.zip

Capture d’écran 2022-02-17 à 16 28 25
Capture d’écran 2022-02-17 à 16 28 09

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething went wrong.cgamePossible issue related to cgame (the clientside of things)

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions